United Planets Federation
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Who is online?
In total there are 2 users online :: 0 Registered, 0 Hidden and 2 Guests

None

Most users ever online was 36 on Sat Oct 02, 2021 11:46 pm
Similar topics
Statistics
We have 97 registered users
The newest registered user is ilederriq

Our users have posted a total of 6342 messages in 865 subjects
Ogame Link

Fleetslots and Probe questions

2 posters

Go down

Fleetslots and Probe questions  Empty Fleetslots and Probe questions

Post  Aayla Sun Apr 21, 2013 1:51 pm

drunken I am currently limited to 7 or eight slots. How can this number be increased. Also, is there an actual advantage to sending in more than one esp probe? For example, I send one and it is lost. If I had sent 5, would I be more likely not to get exploded? Is it all espionage level?


Last edited by Aayla on Sun Apr 21, 2013 1:52 pm; edited 1 time in total (Reason for editing : I wanted to add a face)
Aayla
Aayla

Posts : 26
Join date : 2013-04-04
Age : 60
Location : Athens, GA and Cape Cod

Back to top Go down

Fleetslots and Probe questions  Empty Re: Fleetslots and Probe questions

Post  Grand_Admiral_Thrawn Sun Apr 21, 2013 3:19 pm


So for starters, fleet slots come from comp tech... higher comp tech more slots... as for the esp issue, more probes can reveal more information... probes are destroyed by counter espionage see below

http://ogame.wikia.com/wiki/Counterespionage

Grand_Admiral_Thrawn
Grand_Admiral_Thrawn

Posts : 44
Join date : 2013-03-29
Age : 30
Location : United Kingdom

Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum